PORTFOLIO

SOUND DESIGN & MUSIC

THE ELDER SCROLLS

Cinematic Redesign Music and sound design showcase. *Portfolio demonstration

Sound Redesign ONLY:

MUSIC ONLY:

Batman: Arkham Knight

Cinematic Redesign Music and sound design showcase.

*Portfolio demonstration

Skyfall (2012) - Trailer

Sound re-design showcase.

*Portfolio demonstration

MIX & MASTER

Rock

Pop Country

Alternative Rock

Pop Rock

Alternative Punk

Ballad

Pop Trap

Dive HARD

48 Hours Game Jam (MiniJameGam #51)

Original Music, SFX, Sound Design and implementation.

Controls:

SPACE to Play Your Favorite Track!

Dive Hard is an intense, physics-based survival game that challenges you to descend into the unforgiving abyss. Equipped with high-tech propulsion gear— I'M JOKING, just a speaker, you must survive in deadly depths.

However, movement freely comes at a cost. The deep ocean is filled with hostile creatures that are blind but highly sensitive to sound. Your speaker generates noise, so you must be careful while enjoying your favorite song.

Survival depends on your ability to balance precise movement with stealth. Manage your oxygen, keep an eye on your noise levels, collect air bubbles, dodge sea mines and react quickly to the changing dangers of the deep.

CONTRIBUTIONS

krefikk (Refik Sener): Development, Art, Design
Olivermena.ae (Oliver Mena): Music, SFX, Sound Design

Play on itch.io

Original Music

RindraVy

Chill Game Jam #14

Original Music, SFX, and Sound Design.

Controls:

WASD / Arrow Keys — Move

Space - Jump too

Left Shift — Dash

Left Mouse Button / K — Attack

Powered by pure chaos, play as a brave warrior and survive the rusted gear monsters.

This is a single-player, 2D platformer made for Chill Devs Jam #14.

Time was not on our side, but one day we will finish this adventure.

For the best experience, please play in fullscreen: Click Run Game, then press the blue fullscreen button located at the bottom right of the game window.

Play on itch.io

Original Music

ForgeFront

BRACKEYS GAME JAM 2026.1

SFX and Sound Design Team.

Controls:

Camera - WASD

Zoom - Mouse Wheel

ForgeFront is an Autobattler with RTS and Roguelite elements.

Enter a Portal to travel to a strange shifting world of lava or jungle.

Determine your factory robot priorities and press start.

The Autonomous robots will work to defeat their enemies and your upgrade choices contribute to this success or failure.

Clear all the nodes in a world and you exchange the mineral you gained for chips.

If you run out of minerals from defeats it's Game Over but that's not the end.

Chips can be used to buy permanent upgrades that carry over if you Game Over.

Wage a never ending war against the Anomalous.

Play on itch.io

Feelin’ the nerves

GoedWare Game Jam Community Edition

Original Music, SFX, and Sound Design.

Controls:

Click - Select

This is a simple point-and-click game where you randomly get a sequence of nerves and you have to get those sequences all in the right order to progress onto the next sequence. After you managed to complete all sequences, a completion screen should pop-up.

You can save your progress whenever you can choose a nerve to select for sequence order inside the pause menu. You can load that save as well, in the pause menu or main menu.

Play on itch.io

Original Music

Want to hear more? Check out my RELEASED WORK.

Portfolio pieces marked as demonstrations are artistic reconstructions created for educational purposes and are not affiliated with original IP holders.